
Strengths and Weaknesses

Your Simpsons character
They most closely match Bart Simpson: snarky, chaotic, and endlessly commenting on the weirdness of their world, especially in gaming. Their constant roasting of buggy or unbalanced games, like complaining that “OBS when it comes to being one of those most inconsistent softwares I've ever used” and that OM servers are broken in “Why are OM servers so broken lately I just joined a lobby where Kolossos was stuck in a Sonic solo WITHOUT A SONIC.”, fits Bart’s tendency to mock authority and broken systems. They also enjoy chaos and joking in competitive games, shown when they say “fuck yo nerfs I won on hill” and talk about trolling experiences in Dead by Daylight and Outcome Memories. At the same time, there’s real passion behind the jokes: they care about balance and design, arguing that issues in OM could’ve been prevented in “I just feel like all the restlessness could've been prevented by either taking more time on the initial release…”, which mirrors Bart’s hidden thoughtfulness beneath the prankster image. Their mix of creative hobbies (art, composing music) and loud, irreverent commentary lines up better with Bart’s rebellious, expressive energy than with the more studious Lisa or responsible Marge.

Your MBTI personality Type
They lean Introvert (I): their focus is on solitary hobbies like composing in FL Studio and gaming, rather than social events, and their humor is very niche/online rather than attention‑seeking, e.g. calling themself an “amateur artist and composer” and joking about bugs in games like “I've literally never had/seen/heard of this bug before what the fuck even happened”. Their posts suggest Intuition (N) because they often jump from concrete game issues to broader patterns or metaphors, like describing OM as “Cartman land but instead of Cartman being an asshole, instead its just him repeatedly getting safety concerns and having to fix shit while the park stays closed”, and making quirky conceptual comparisons like “Is this anything (its like 4am and this is a very crack comparison but Amy pmo so badly)”. They read as Thinking (T) because criticism is framed in analytical, systems‑oriented language (balance, bugs, map design) even when they swear, for instance dissecting Kolossos with comments like “block is the only real satisfying thing about Kolossos. The other two abilities are kinda just free damage and you often have to use charge as pure mobility because 3 of the 5 maps are fucking awful for him.” and proposing concrete design fixes like “They need to add some sort of feature to OM that prevents you from getting the same map every killer round.”. Their spontaneity and tendency to react in the moment points toward Perceiving (P): they frequently post late‑night or spur‑of‑the‑moment thoughts such as “Is this a W tech” and “Is this a skill issue”, bounce between games, and complain about chaos in software like OBS without emphasizing structured planning. Overall, the combination of inward focus, abstract comparisons, analytical game critique, and flexible, reactive lifestyle best fits INTP.

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Your 5 Emojis
Your new Twitter bio
17 | she/her | amateur artist & FL Studio goblin. Once ate a piece of garnet at 8 and somehow survived to complain about game balance.– @LeCatBorgar

Your signature cocktail
This drink runs on the same cracked gamer-composer energy as their timelines full of OM and horror game talk, with fizzy watermelon soda nodding to the 🍉 in their name and the playful chaos of posts like “OM may be fucked but at least I still have this to look forward to cuz holy shit”. The espresso shot is for the late-night grindcore FL Studio sweat, echoing lines like “Lowkey an FL Studio sweat” and the constant tinkering with game tech and bugs. Sour cherry syrup brings that sharp, opinionated edge from rants such as “They need to add some sort of feature to OM that prevents you from getting the same map every killer round. I keep getting HAS 2 and that's already bad enough but it's so boring playing the same map every killer round and losing to its awful fucking terrain.”. Blue energy drink frozen into cubes keeps it fast, chaotic, and a bit unhinged, like watching OM and dbd matches where “a steagull got their sabotage cancelled by scene partner lmaoooo”. Finally, edible silver glitter swirls through the glass as a reference to Sonic chaos and their love of wild character matchups, from Kolossos rants to joking about Knuckles with posts like “But on videos of Echidnas its literally like 90% jokes about Knuckles LOL”.

Your Hogwarts House
They consistently show a very analytical, systems-focused way of thinking that fits Ravenclaw. When talking about game design and balance, they break down specific mechanics and propose structural fixes rather than just venting, like when they argue OM should add a feature to avoid getting the same map every killer round and explain why the terrain design is a problem in detail: “They need to add some sort of feature to OM that prevents you from getting the same map every killer round. I keep getting HAS 2 and that's already bad enough but it's so boring playing the same map every killer round and losing to its awful fucking terrain.”. They also dissect killer kits and roles with nuance, e.g. their breakdown of Slasher’s wall limitations and how new players struggle with him: “Slasher has an incredibly hard time wiping if survivors know how to loop really well since none of his abilities go through walls. I really just think he needs a rework because hes easy to learn but I see many new players…”. Their interest in composing and being an "FL Studio sweat" shows a creative, detail-oriented mindset: “Lowkey an FL Studio sweat” and “Accidentally putting shit on the master track that doesn't go there is the musician equivalent to drawing on the wrong layer”, both of which suggest the kind of meticulous, craft-focused creativity Ravenclaws are known for. Even when criticizing games or fandoms, they do so with thought-out comparisons (e.g. calling OM v0.2 "Cartman land" while elaborating on safety concerns and closure: “OM v0.2 is Cartman land but instead of Cartman being an asshole, instead its just him repeatedly getting safety concerns and having to fix shit while the park stays closed”), which reflects wit and conceptual thinking more than simple frustration. Overall, the blend of creativity (art and music), analytical commentary on systems, and clever, metaphorical humor aligns most strongly with Ravenclaw.

Your movie

Your song
A fitting song for them is Never Meant by American Football, which captures the mix of frustration, sincerity, and heartfelt passion they show across their timeline. They constantly vent about games they love being broken or mishandled, like Outcome Memories: “Its so fucked that OM is kinda just dying seemingly. I'm actually sad because this one could've been avoided as well” and “Being an OM fan is torture but I guess its not as bad as being a forsaken fan given recent events”, which mirrors the song’s theme of caring deeply while feeling let down. At the same time, they’re very self-aware and a bit self-deprecating, like calling themselves an “amateur artist and composer 17” in their bio and posting things like “I have issues lowkey”, which aligns with the song’s introspective, vulnerable tone. They clearly pour a lot of emotion into creative hobbies—music and drawing—seen in posts like “Lowkey an FL Studio sweat” and their Kolossos doodles, matching the track’s moody, earnest energy. Overall, the emotional turbulence, tired affection, and bittersweet vibe in Never Meant reflect how they talk about their games, art, and online experiences.

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LeCatBorgar
green: confident, yellow: guess, red: uncertain
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