
Strengths and Weaknesses

Your Simpsons character
This user most closely matches Bart Simpson: chaotic, sarcastic, and always embedded in some kind of niche mischief. They constantly roast games, devs, and communities with a jokey edge, like complaining that “dude my twitter app CRASHED AND UNINSTALLED ITSELF OUT OF MY PHONE LIKE IT HAS A SELF CONCIOUS ELON, YOU FUCKING SUCK AT THIS LMAO” or reacting to drama with posts like “This collab situation may be the funniest drama I've ever bro lmao”. They’re very online, a little edgy, but ultimately more playful than malicious, shown in tweets like “I need to stop playing DOD for more than an hour, because my ego wouldn't handle all my jukings at all” and their obsession with niche Roblox metas and skins. Like Bart, they lean into trolling energy and over-the-top reactions, such as “Martyr 1X somehow made Sorcerer Guest mains as angels bro, how do you manage to be to the most disgusting and repugnant players alive... YOU ALSO MAIN 1X, ARE YOU TRYING TO BE HITLER?!?!”. At the same time, you can see genuine enthusiasm and passion for their hobbies in posts like “WE GETTING YOURSELF SLASHER FINALLY THANK GOD I'VE BEEN WAITING FOR THIS”, which fits Bart’s excitable, hyperfixated side when he really cares about something.

Your MBTI personality Type
They lean Extrovert: they constantly interact with a fairly big community, joke about drama, invite people to join games, and share personal reactions publicly, like hosting a test server in Forsaken: “if anyone wants to join me testing the forsaken update when it releases in 10 minutes can join my private server here!” and openly commenting on their social circle, e.g. “I just realized a long time mutual blocked me because I still play forsaken”. They appear Intuitive rather than Sensing because they frequently theorize, compare, and extrapolate rather than just report facts, like turning a game into a narrative concept: “So basically this is Meta Runner with Learning with Pibby plot story” and pitching redesign ideas such as “Wait hear me out: Yourself Slasher gets a completely different chase theme where it's a remix of Winds of Fjords”. Their tone is strongly Thinking: they critique balance and systems bluntly and analytically, often using cause–effect language and calling out design decisions, e.g. “We need a public testing, because giving them an EMPOWERED STAB with the ability to TRICKSTAB… is not a healthy way for the game” and “I tested forsaken sandbox… 1X, by himself, is broken as hell compared to Vanilla forsaken”. The Perceiving side shows in their spontaneity and flexible, experimental approach: they bounce between games, start and pause hiatuses casually, and frequently say things like “I'm going to give TDS another chance, maybe I was a bit too harsh on the game” and “Imma lab her more tomorrow and see how viable she is on the new maps”, showing openness rather than fixed plans. Overall, the mix of high social engagement, idea-spinning, debate-style critique, and improvisational gaming behavior aligns best with ENTP.

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Your new Twitter bio
Roblox horror & Forsaken enjoyer | YouTube thumbnails > my K/D | Once crashed Twitter by opening the app (according to my phone, anyway). He/Him– @ro_devo

Your signature cocktail
Overproof spiced rum stands in for how loud and unfiltered you are about games and platforms, from “ELON, YOU FUCKING SUCK AT THIS LMAO” to “YOUR.PROBLEM GOT REMOVED BRO WHY IS FORSAKEN'S CODE DETERIORATING?!?!”. Cold brew coffee reflects the sweaty, late-night grinder who’s still theorycrafting and labbing, like “oh my god bruh, it's 1 in the morning and you're telling me I'M ONE KILL SHORT???” and endlessly optimizing malice farming in Forsaken. Cherry cola adds a playful, nostalgic sweetness for your Roblox/IA/fandom side, hyped moments like “WE GETTING YOURSELF SLASHER FINALLY THANK GOD I'VE BEEN WAITING FOR THIS” and “New Pursuer skin looks sick as hell”. A dash of chili bitters brings in your sharp, sometimes brutal takes, whether it’s calling a mod “this shitty game” in “I would rather play the original than this shitty game” or saying “I hope this MF gets the death sentencea” about a creep. Finally, the Pop rocks rim captures the chaotic meme energy and sudden explosions of drama you orbit, seen in posts like “This collab situation may be the funniest drama I've ever bro lmao” and the constant IA/forsaken community chaos you keep wading back into.

Your Hogwarts House
Ilost shows a strong analytical and systems-thinking mindset more than anything else. They constantly dissect game balance and mechanics in detail, like when they critique a design decision with: “We need a public testing, because giving them an EMPOWERED STAB with the ability to TRICKSTAB, which btw, HASN'T BEEN NERFED TO THE GROUND, is not a healthy way for the game, let alone for a survivor who can be all 3 classes at the same time”. They also experiment and optimize, as in “I always thought 007n7 was the best way to farm generator malice, but noob does it better by a mile 😭😭😭 Literally can get above 10+ malice in a single round, guaranteeing being the killer the 1st or 2nd match” and “Just found the best way to farm malice oh my god I gotta make a video on this”, which shows a theorycrafting, min-max approach typical of Ravenclaw. Their curiosity also shows up when they puzzle over obscure details, like wondering about a strange bug and its mechanics in “i still wonder why type of bug you do to get an absurd amount of evilness while not playing killer sometimes”. Even their creative side leans toward concept work and refinement rather than glory-seeking, such as updating and expanding crossover ideas in “I should probably update my Forsaken X Item Asylum collab concepts, since new stuffs has been added to the game and I have new ideas for the new killers and survivors recently added”. While they do rant and show passion, the consistent pattern of detailed critique, optimization, and concept-building fits Ravenclaw’s emphasis on intellect and creative analysis better than the other houses.

Your movie

Your song
A well-fitting song for @ro_devo is "Internet" by Post Malone, because it captures being chronically online, burnt out, and still unable to log off. They’re extremely plugged into gaming Twitter and drama, from Roblox and Forsaken to IA collabs, like when they said they’re “taking another forsaken hiatus until next update and/or IA collab releases” but still kept tweeting about the game’s balance and bugs. Their timeline swings between obsession and frustration with online platforms, such as “dude my twitter app CRASHED AND UNINSTALLED ITSELF OUT OF MY PHONE LIKE IT HAS A SELF CONCIOUS ELON, YOU FUCKING SUCK AT THIS LMAO” and “Now the whole app refreshes everytime I get out from a tweet, wtf did Elon do to me?!?!”. The song’s theme of the internet being both addictive and draining matches their habit of deep-diving into niche game balance takes like “We need a public testing, because giving them an EMPOWERED STAB with the ability to TRICKSTAB… is not a healthy way for the game”. Even when they try to step back, they’re still making tierlists, memes, and videos, for example hyping their content with “Haven't done footage yet, but this might be my best thumbnail yet”. Overall, the song’s weary, self-aware attitude toward being terminally online parallels how they live and joke through Twitter, games, and community drama.

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ro_devo
green: confident, yellow: guess, red: uncertain
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