
优点和缺点

你的辛普森角色
最像他的其实是 Lisa Simpson。他一方面是个认真创作、爱思考的人:自称“Musician / Writer / 做游戏设计”,会分析游戏数值和平衡,比如讨论 Tripwire 和 Silver 的改动、提出“making first contact damage like 20 instead of 25 and making mines quicker to set up #glaghorsesimulator50billion”这种很具体的建议,这种既宅又学究式的钻研感很像 Lisa。另一方面,他有很强的道德与政治敏感度,会吐槽资本主义与右翼倾向,比如说“this is a shame to see, I always saw touhou as quite an anti capitalist series and the fact zun is collaborating with a ginormous corporation is just upsetting”和“this feels like far right propaganda I just can't prove it”,这和 Lisa 的社会批判意识高度一致。同时,他经常情绪外放又夸张地追星、追剧、追游戏剧情,对 Toby Fox、Deltarune/Undertale 的音乐和情节激动到“Jaw completely fucking dropped. Holy fucking shit im so fucking sorry noelle”,这和 Lisa 在自己热爱的领域(音乐、书本、社会议题)那种过度投入的状态也非常贴合。整体看,他既有强烈的个人审美与价值观,又能碎嘴吐槽、对身边人(比如女朋友和同好)有很多情感表达,这种“聪明、理想主义、常常抱怨世界却又真心热爱兴趣圈子”的气质,非常 Lisa。

你的 MBTI 性格类型
从推文来看,他明显偏向外向 E。他频繁@别人、和圈内人互动、公开调侃与女友关系,比如提到「CHECKED MY STRAWPAGE!!! DONT KNOW WHO YOU ARE BUT IM FLEETWAYSPHERE ON EVERYTHING!!! FEEL FREE TO HMU!! [picture] [link to https://fleetwaysphere.straw.page]」,明显享受与他人连接和被关注的感觉,而不是刻意保持隐私。内容上高度偏向直觉 N:他经常做推演和脑洞,而非只谈当下事实,例如关于Deltarune和ZUN的推测「If ????? is ZUN like I think it is, and the speculations of Chapter 5 being in Asgore's Flower Shop are true, there's a very real chance Apple Girlington could appear in Chapter 5 [picture]」,以及对游戏设计与角色平衡的概念性讨论「Tripwire is fucking weird man but i kinda fw her, she just needs nerfs and buffs in the right places like making first contact damage like 20 instead of 25 and making mines quicker to set up #glaghorsesimulator50billion [picture]」。 在T/F维度上,他更像情感型 F:很多评论带有强烈的情绪色彩和价值判断,比如「BOTH OF MY FUCKING GOATS GETTING SLANDERED AT RHE SAME TIME ARE WE FUCKING SERIOUS ITS PEAK I HATE IT [picture] [quoted tweet]」和对Noelle线的强烈情感反应「Jaw completely fucking dropped. Holy fucking shit im so fucking sorry noelle [picture] [quoted tweet]」,以及对资本主义和偶像创作者的态度「this is a shame to see, I always saw touhou as quite an anti capitalist series and the fact zun is collaborating with a ginormous corporation is just upsetting [picture] [quoted tweet]」「I'll forever be in awe on how Toby Fox makes stuff like this… His work is honestly some of the most spectacular stuff I've ever listened to… and I wish to encapsulate that spark one day [picture] [quoted tweet]」,重视价值与情绪共鸣多于冷静的逻辑分析。J/P维度上则较明显偏P(感知型):虽然他对游戏平衡有很多想法,但表达方式更像随想与即兴吐槽,而不是系统规划,如「i'm loving this update but holy shit Silver is horrific upon first impressions [picture]」「I think the only good change here is the rage mode m1 cooldown, he never needed a damage buff or an attack speed buff on his base m1… [picture] [quoted tweet]」,加上他描述自创角色Jemos时也强调"爱尝试各种爱好但坚持不久"——这种多线尝试、灵感驱动、弹性高的特质,非常贴合ENFP的典型形象。综合外向互动、强烈情绪表达、价值导向和灵感式思考,最匹配的类型是ENFP。

一些为你准备的搭讪台词

你的 5 个表情符号
你的新 Twitter 简介
独立游戏设计与配乐爱好者,深陷东方与Deltarune坑。曾为自创角色写整套BGM,结果测试时把自己耳朵干废了一次。– @FleetwaySphere

你的招牌鸡尾酒
这杯酒偏烈但外表很可爱,像他一边疯狂骂平衡又一边乐在其中的劲头——比如他吐槽:“Tripwire is fucking weird man but i kinda fw her, she just needs nerfs and buffs in the right places like making first contact damage like 20 instead of 25 and making mines quicker to set up #glaghorsesimulator50billion”。高浓水果伏特加代表他高能量、直冲云霄的情绪起伏,从“HOLYY FUCKING SHIT”到“I REALLY DONT LIKE THIS I FUCKING HATE THIS GUY I DONT WANNA KILL HIM”之间来回横跳。蓝橙利口酒是对他 Touhou 与游戏宅属性的点题,像东方弹幕一样鲜艳诡异,也呼应了“this is a shame to see, I always saw touhou as quite an anti capitalist series and the fact zun is collaborating with a ginormous corporation is just upsetting”那种蓝调式感叹。石榴糖浆则是他对女友与自创角色的那点柔软——从“my girlfriend”到“Fun Jemos Fact!! He's an incredibly restless person. … He loves baking, but he's also got experience in alcohol brewing, gardening, even (poorly done) close up magic!”都透出甜味。苏打水/汤力水把整体调得更易入口,像他愿意帮忙做平衡、“I'd love to give some help with balancing… I think they could really help the balancing of the game”那种想把混乱世界碳酸化稀释一下的心情。最后用一层高度酒喷雾点缀杯口,象征他偶尔直接开喷、毫不修饰的毒舌:“ive just been outright blocking people i dont fw i feel a little bad about that cause like i don't even dislike them personally i just don't want anything to do with them family guy clip to keep your attention”,闻着辣、喝着爽,后劲十足。

你的霍格沃茨学院
从这位用户的推文来看,他最突出的特质是创造力、分析欲和强烈的学习/钻研倾向,很符合 拉文克劳。他在游戏平衡上非常上心,不只是在情绪化地抱怨,而是提出具体数值和改动建议,例如谈到角色 Tripwire 时,会精确建议“首段接触伤害从25改成20、地雷布置加快”之类的细节化调整,并愿意主动参与平衡工作(如:“Tripwire is fucking weird man but i kinda fw her, she just needs nerfs and buffs in the right places like making first contact damage like 20 instead of 25 and making mines quicker to set up #glaghorsesimulator50billion” 与 “I don't mean to sound self absorbed but I'd love to give some help with balancing, I'm not sure how to get in contact with people to make some changes I have in mind happen, but I think they could really help the balancing of the game, particularly in terms of the characters”)。此外,他是音乐人兼游戏设计师,会制作 FNF 声库和同人曲目,甚至在 Ko‑fi 发布自己的东方同人追逐曲,显示出强烈的创作冲动与技艺钻研(如:“I made a cover of Snowed In with Jemos!! I sometimes forget I made an fnf voice for him, i think he'd get along pretty well with Sans!” 与 “ATTENTION ALL FLEETWAYSPHERERS!!!!! MARISA'S CHASE THEME FOR TOUHOU MEIBISAI IS NOW UP ON MY KO FI!!”)。他对 Toby Fox 的作品会从作曲与叙事手法层面去崇拜和剖析,想要“掌握那种火花”,这是一种典型拉文克劳式的对知识与技艺的向往(如:“I'll forever be in awe on how Toby Fox makes stuff like this, I wish I knew what he knew, had what he had … and I wish to encapsulate that spark one day”)。再加上他会认真讨论歌词中“罪恶感”等主题如何在角色心理中发挥作用,强调“就算歌曲没唱出来,这种情绪也仍然存在并影响角色”(如:“people complaining about guilt cause it 'doesn't fit with don't blink' don't seem to understand that there's a pretty simple explanation to it… It's still looming over him, and it obviously has an impact on him”),体现出抽象、分析性的思维方式。综合这些在创作、分析、数值思维和对知识的渴求,他更像是典型的拉文克劳,而不是以勇气、功利心或单纯忠诚为主的其他学院。

你的电影

你的歌曲
从他们的推文看,他们对 UNDERTALE / DELTARUNE 的狂热非常明显,比如连刷屠杀线剧情、发出像“okay so i beat his ass then went to the hospital cause i didnt in my normal run WHAT THE ABSOLUTE FUCK IS THIS??? I NEED CHAPTER 3 AND 4 RIGHT NOW I NEED TO SEE HOW THIS UNFOLDS, WHAT DID I DO TO THIS GIRL”和“i've stolen her dying dad's watch and i made her kill a man let's see how much worse it can get from here!!”这样的崩溃感慨,也常常把 Sans 拿出来类比或创作,如“I made a cover of Snowed In with Jemos!! I sometimes forget I made an fnf voice for him, i think he'd get along pretty well with Sans!”。Megalovania 本身就是游戏圈最具代表性的“极客 / 狂热玩家”主题曲之一,节奏强烈、带点中二和戏剧性,非常契合他们一边认真做游戏平衡分析、一边情绪外放狂喷的风格,例如“Tripwire is fucking weird man but i kinda fw her, she just needs nerfs and buffs in the right places”和“I THINK THIS IS A TERRIBLE CHANGE”。歌词与曲风所表现的那种“明知道会变得很糟但仍然义无反顾往前冲”的气质,也和他们一遍遍重开心理折磨路线、还自嘲“im back to psychologically destroy this innocent girl for no reason other than it'd be kinda funny”的姿态相辅相成。再加上他们对 Toby Fox 音乐创作的高度崇拜,如“I'll forever be in awe on how Toby Fox makes stuff like this… I wish to encapsulate that spark one day”,用 Megalovania 作为他们的代表曲最贴切不过。

你的时间旅行目的地

你的电子游戏

你的灵魂动物

你的(不)好笑的笑话

你的超能力

你的虚构最佳朋友

你的梦想假期

你的备选职业道路

你的名人匹配